Author

Phd Student

Abstract

The purpose of this research is Typology and analysis of body perception systems in the cinema with focusing on the unique features and characteristics of Cinema in the Digital Age by sociological approach. To achieve this goal in the first step, provides the functional definitions of the body element and its place in the Cinema as an Art to formulate the main research issue about concerning the concept and meaning of the Body, focusing on the views of Keith Craigan[1] on the three main forms of the body-Abject, Object, Subject- in sociology theories. Then, on the basis of the above-mentioned species, and focusing on the proposed systems and the six-dimensional cognitive of Whitkin[2] In the field of art (semiotic, social, perceptual, tactile, visual and physical), implemented the process of analytical typology of this element in the Digital Age of the Cinema. In the third step, the main hypothesis of the research _transformation of three-dimensional forms of perception of body- Abject, Object, Subject - measured by comparing and analyzing the relationships and functional and structural differences of this element in the Digital Cinema and Analog Cinema. At the end, an applied understanding of the meaning of discourse and types of body-perception in Digital Cinema is presented. The results of this research prove the possibility of analyzing three semiotic, social and perceptual systems and considers the system of touch perception at the lowest level of adaptation and ability to perceive all kinds of the Cinema. Also, the main hypotheses of the research on the efficacy Weitkin's Perceptual Systems in the analysis of main and three-body types in the cinema, assuming the domination of the third species: the body of the subject is confirmed and rejected respectively.



[1] Kate Cregan


[2] Robert W. Witkin

Keywords